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AI Insights · Timothy · April 2024

Top 5 Superhero Games on Android in Italy - Q1 2024

Discover the performance trends of the top 5 superhero games on the Android platform in Italy for the first quarter of 2024, including weekly downloads, revenue, and active users.

Top 5 Superhero Games on Android in Italy - Q1 2024

In the first quarter of 2024, the top 5 superhero games on the Android platform in Italy showcased varying performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these trends.

DRAGON BALL Z DOKKAN BATTLE saw a peak in weekly revenue at the beginning of January with approximately $47K, followed by a decline and then a resurgence, reaching around $44K in mid-March. Weekly downloads spiked mid-quarter, peaking at about 9.5K in the week of February 26. Active users fluctuated, starting from 62.8K at the beginning of January and ending at 54.8K by the end of March.

Marvel Contest of Champions experienced a steady decline in revenue initially, dropping to around $7.5K by the end of January but showed recovery, reaching approximately $15.5K in mid-March. Weekly downloads saw a decrease, falling to about 822 in mid-March. Active users started at 8.7K in early January and ended at 6.8K by the end of March.

ドラゴンボールZ ドッカンバトル had a notable revenue spike at the end of January, reaching approximately $26K, with another peak in mid-February at around $21.7K. Weekly downloads peaked at about 1.5K in the same period. Active users showed slight fluctuations, starting at 5.6K in early January and ending at 6.7K by the end of March.

MARVEL Strike Force: Squad RPG displayed relatively stable revenue trends, with a peak of around $4.6K in early January and early March. Weekly downloads showed significant variations, peaking at approximately 5.4K in mid-January. Active users started at 7.5K in early January, peaked at 9.1K in mid-January, and ended at 4.5K by the end of March.

MARVEL Future Fight had the highest spike in weekly downloads at the end of January with about 7.9K. Revenue trends were relatively stable, peaking at around $2.4K in early March. Active users saw a significant peak at the end of January with approximately 20.2K but fluctuated throughout the quarter, ending at around 14.7K by the end of March.

For more comprehensive insights into the performance of these superhero games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024